; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Node2D",
"class": "AspectNode",
"language": "GDScript",
"path": "res://addons/awesome_splash/core/AspectNode.gd"
}, {
"base": "Node2D",
"class": "AweListTextNode",
"language": "GDScript",
"path": "res://addons/awesome_splash/text_node/AweListTextNode.gd"
}, {
"base": "Node2D",
"class": "AweSplashScreen",
"language": "GDScript",
"path": "res://addons/awesome_splash/core/AweSplashScreen.gd"
}, {
"base": "AweSplashScreen",
"class": "AweSplashScreenViewport",
"language": "GDScript",
"path": "res://addons/awesome_splash/core/AweSplashScreenViewport.gd"
}, {
"base": "Node2D",
"class": "AweTextNode",
"language": "GDScript",
"path": "res://addons/awesome_splash/text_node/AweTextNode.gd"
}, {
"base": "Reference",
"class": "GDAction",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDAction.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionColorize",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/Colorize/GDActionColorize.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionCustomAction",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Custom/GDActionCustomAction.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionFadeAlphaBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/FadeAlphaBy/GDActionFadeAlphaBy.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionFadeAlphaTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/FadeAlphaTo/GDActionFadeAlphaTo.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionGroup",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Group/GDActionGroup.gd"
}, {
"base": "GDAction",
"class": "GDActionInstant",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDActionInstant.gd"
}, {
"base": "GDAction",
"class": "GDActionInterval",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDActionInterval.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionMoveBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/MoveBy/GDActionMoveBy.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionMoveTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/MoveTo/GDActionMoveTo.gd"
}, {
"base": "Node",
"class": "GDActionNode",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDActionNode.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeColorize",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/Colorize/GDActionNodeColorize.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeCustomAction",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Custom/GDActionNodeCustomAction.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeFadeAlphaBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/FadeAlphaBy/GDActionNodeFadeAlpha.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeFadeAlphaTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/FadeAlphaTo/GDActionNodeFadeAlphaTo.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeGroup",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Group/GDActionNodeGroup.gd"
}, {
"base": "GDActionNode",
"class": "GDActionNodeInstant",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDActionNodeInstant.gd"
}, {
"base": "GDActionNode",
"class": "GDActionNodeInterval",
"language": "GDScript",
"path": "res://addons/godot-action/Core/GDActionNodeInterval.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeMoveBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/MoveBy/GDActionNodeMoveBy.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeMoveTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/MoveTo/GDActionNodeMoveTo.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodePerform",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Perform/GDActionNodePerform.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeRemove",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/RemoveNode/GDActionNodeRemove.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeRepeat",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Repeat/GDActionNodeRepeat.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeRepeatForever",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/RepeatForever/GDActionNodeRepeatForever.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeRotateBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/RotateBy/GDActionNodeRotateBy.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeRotateTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/RotateTo/GDActionNodeRotateTo.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeRun",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Run/GDActionNodeRun.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeScaleBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/ScaleBy/GDActionNodeScaleBy.gd"
}, {
"base": "GDActionNodeInterval",
"class": "GDActionNodeScaleTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/ScaleTo/GDActionNodeScaleTo.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeSequence",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Sequence/GDActionNodeSequence.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeVisibility",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Visibility/GDActionNodeVisibility.gd"
}, {
"base": "GDActionNodeInstant",
"class": "GDActionNodeWait",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Wait/GDActionNodeWait.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionPerform",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Perform/GDActionPerform.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionRemove",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/RemoveNode/GDActionRemove.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionRepeat",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Repeat/GDActionRepeat.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionRepeatForever",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/RepeatForever/GDActionRepeatForever.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionRotateBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/RotateBy/GDActionRotateBy.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionRotateTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/RotateTo/GDActionRotateTo.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionRun",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/CustomAction/Run/GDActionRun.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionScaleBy",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/ScaleBy/GDActionScaleBy.gd"
}, {
"base": "GDActionInterval",
"class": "GDActionScaleTo",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Animating/ScaleTo/GDActionScaleTo.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionSequence",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Chaining/Sequence/GDActionSequence.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionVisibility",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Visibility/GDActionVisibility.gd"
}, {
"base": "GDActionInstant",
"class": "GDActionWait",
"language": "GDScript",
"path": "res://addons/godot-action/GDAction/Wait/GDActionWait.gd"
}, {
"base": "Node",
"class": "GDEaseFunc",
"language": "GDScript",
"path": "res://addons/godot-action/ease_func.gd"
}, {
"base": "",
"class": "GitAPI",
"language": "NativeScript",
"path": "res://addons/godot-git-plugin/git_api.gdns"
}, {
"base": "Resource",
"class": "LocalizationData",
"language": "GDScript",
"path": "res://addons/localization_editor/model/LocalizationData.gd"
}, {
"base": "Reference",
"class": "LocalizationKeys",
"language": "GDScript",
"path": "res://localization/LocalizationKeys.gd"
}, {
"base": "Reference",
"class": "LocalizationPlaceholders",
"language": "GDScript",
"path": "res://localization/LocalizationPlaceholders.gd"
}, {
"base": "Resource",
"class": "LocalizationPlaceholdersData",
"language": "GDScript",
"path": "res://addons/localization_editor/model/LocalizationPlaceholdersData.gd"
}, {
"base": "Resource",
"class": "LocalizationSave",
"language": "GDScript",
"path": "res://addons/localization_editor/model/LocalizationSave.gd"
} ]
_global_script_class_icons={
"AspectNode": "res://addons/awesome_splash/assets/icon/aspect_node_icon.png",
"AweListTextNode": "res://addons/awesome_splash/assets/icon/list_text_node_icon.png",
"AweSplashScreen": "res://addons/awesome_splash/assets/icon/splash_screen_icon.png",
"AweSplashScreenViewport": "",
"AweTextNode": "res://addons/awesome_splash/assets/icon/text_node_icon.png",
"GDAction": "",
"GDActionColorize": "",
"GDActionCustomAction": "",
"GDActionFadeAlphaBy": "",
"GDActionFadeAlphaTo": "",
"GDActionGroup": "",
"GDActionInstant": "",
"GDActionInterval": "",
"GDActionMoveBy": "",
"GDActionMoveTo": "",
"GDActionNode": "",
"GDActionNodeColorize": "",
"GDActionNodeCustomAction": "",
"GDActionNodeFadeAlphaBy": "",
"GDActionNodeFadeAlphaTo": "",
"GDActionNodeGroup": "",
"GDActionNodeInstant": "",
"GDActionNodeInterval": "",
"GDActionNodeMoveBy": "",
"GDActionNodeMoveTo": "",
"GDActionNodePerform": "",
"GDActionNodeRemove": "",
"GDActionNodeRepeat": "",
"GDActionNodeRepeatForever": "",
"GDActionNodeRotateBy": "",
"GDActionNodeRotateTo": "",
"GDActionNodeRun": "",
"GDActionNodeScaleBy": "",
"GDActionNodeScaleTo": "",
"GDActionNodeSequence": "",
"GDActionNodeVisibility": "",
"GDActionNodeWait": "",
"GDActionPerform": "",
"GDActionRemove": "",
"GDActionRepeat": "",
"GDActionRepeatForever": "",
"GDActionRotateBy": "",
"GDActionRotateTo": "",
"GDActionRun": "",
"GDActionScaleBy": "",
"GDActionScaleTo": "",
"GDActionSequence": "",
"GDActionVisibility": "",
"GDActionWait": "",
"GDEaseFunc": "",
"GitAPI": "",
"LocalizationData": "",
"LocalizationKeys": "",
"LocalizationPlaceholders": "",
"LocalizationPlaceholdersData": "",
"LocalizationSave": ""
}

[application]

config/name="Who Knows at this Point"
run/main_scene="res://Scenes/Menu/MaMenu.tscn"
config/icon="res://icon.png"

[autoload]

Dialogue="*res://Scenes/Menu/Dialogue.tscn"
GameManager="*res://Scenes/Misc/GameManager.tscn"
Globals="*res://Scripts/Globals.cs"
LocalizationManager="*res://addons/localization_editor/LocalizationManager.gd"
gd="*res://addons/godot-action/utils_gd_action.tscn"

[display]

window/size/width=960
window/size/height=540
window/size/resizable=false
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="keep"

[editor_plugins]

enabled=PoolStringArray( "res://addons/arabic-text/plugin.cfg", "res://addons/awesome_splash/plugin.cfg", "res://addons/godot-action/plugin.cfg", "res://addons/localization_editor/plugin.cfg" )

[gdnative]

singletons=[ "res://addons/godot-git-plugin/git_api.gdnlib" ]

[importer_defaults]

texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}

[input]

ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
ui_skiptext={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":88,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
platformer_jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
 ]
}
rpg_dash={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
interact={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":90,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
fullscreen={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777254,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}

[layer_names]

2d_physics/layer_1="enviro"
2d_physics/layer_2="player"
2d_physics/layer_3="interactable"

[locale]

translations=PoolStringArray( "res://localization/localizations.en.translation", "res://localization/localizations.pl.translation", "res://localization/localizations.ar.translation" )

[physics]

common/enable_pause_aware_picking=true

[rendering]

quality/driver/driver_name="GLES2"
